Hybrid Ludic Assemblages
Delusion and Non Human Play
Date
Place
GCP (ehem. PSK)
1st floor, Raum 151-156Department

Do AIs hallucinate? Delusion, the crazy is always part of the game. In the year 02 of Experimental Game Cultures at dieAngewandte, we shift the view to partially euphoric or fatalistic perspectives on the topic of Artificial Intelligence and our relationship to the non-human as "actant". We extend the questioning in political exhibition games to the rapid development of art and theory generated with the help of image descriptions and artificial intelligence, related to delusion and play. Who is our partner in play and art. for whom we make art: Can game culture reflections, AI robotics and animals be approached via play as research method? Is motivational design, testing of a "vibrant matter" materialism, artistic-research application and implementation the content and the form of “games for non-humans”.
Contributors
Students of the Department of Experimental Game Cultures
AAA (Angewandte Abschluss Arbeiten)
Klimentina Hristova